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Character Artist or Animator

 

  • US Publisher

  • Long term PS3 title

  • Close-knit & large team
  • Next gig - 6 months utilizing your 3D artistry for a big title lined up with a great publisher.

    Visual FX runs through your veins - you have a few console game titles on your belt and wouldn't mind another. You've survived some rough environments, of which many in Australia have come to a close. And you don't mind mentoring others, to provide creative quality to a title that is raised on a pedestal.

    Desired Skills & Tool Options:

    • Maya 8+ or 3DS Max, as well as plugins:
      • Mudbox
      • ZBrush
      • VRay
    • Low Res polygon modeling, uvw mapping
    • Texturing, Lighting, Skinning, Rigging

    Current vacancies are for a Character Modeller and a 3D Animator. You'll be part of a huge team. Designers with 3 or more AA titles in the portfolio will receive rapid engagement.

    Apply now!
     
    Feel free to call Branimir Jeroncic on (??) ???? ???? regarding  job reference BJ/NEXT-TITLE.  
    Please send your resume before you call. We are more than happy to discuss career aspirations, for this or future positions.  
     
     
    At MCS we are here to help, not just recruit

     

     

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